Posts Tagged ‘mac os x’

Programming Pong in C and OpenGL – Part VI

Monday, January 19th, 2009
The latest version of my sample clone with scoreboard, etc.

The latest version of my sample clone!

Here’s the last part of my multi-part series on programming your very own pong clone in c and opengl!  It’s been a long time coming, so I hope you enjoy.  There’s lots of improvements in this version including a completely custom old-style “LED Alarm Clock” scoreboard, flashes on bounce, funky changing colors, improved collision detection, and a round ball! ;)

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Programming Pong in C and OpenGL – Part V

Tuesday, July 22nd, 2008

It’s been a while since I last updated on this, but hopefully you’ve brushed up on your C and OpenGL skills.  Here you’ll find the entire source code to a pong implementation in C and OpenGL.

Enjoy!

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